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AR/VR/MR FOR GAMING AND ENTERTAINMENT

Prof. Dr. M.Kundalakesi, V.Guru Charan and V Kavin Published on : 2026-07-09 AR/VR/MR FOR GAMING AND ENTERTAINMENT

The rise of immersive technologies like Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR) is transforming gaming and entertainment, blurring the lines between the digital and physical worlds. VR pulls players into fully virtual environments, offering deep immersion and presence. AR overlays digital elements onto the real world, enhancing interactive experiences without disconnecting users from their surroundings. MR takes it a step further, allowing digital and physical objects to coexist and interact in real time.[1]

These technologies are reshaping how we play, watch, and engage with entertainment, making experiences more interactive, social, and emotionally engaging. From hyper-realistic gaming adventures to interactive storytelling and live concerts where virtual and real performers share the same stage, AR, VR, and MR are pushing creative boundaries. As hardware improves and content evolves, these innovations will continue redefining entertainment, offering richer, more personalized, and deeply immersive experiences that feel almost magical



DOI : https://doi.org/10.64009/iajome.vol.17.issue07.266

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